#include #include using namespace std; struct coordinates { int x; int y; }; int main() { coordinates c; c.x = 7; c.y = 8; cout << c.x << " " << c.y << endl; coordinates *cp; cp = &c; /// EITHER THIS OR THE NEXT LINE // cp = new coordinates; cout << (*cp).x << " " << (*cp).y << endl; cout << cp->x << " " << cp->y << endl; return 0; }